
Tommaso Cipresso
Indie Game Developer

Anti Virus Bureau
Solo developed horror game built with Unity.
Designed and implemented gameplay systems combining AI behavior, environmental tension.
Developed custom Unity tools and event systems for iteration and tuning of AI behaviors.
Designed around unique AI behaviors and enemies to create a challenging gameplay loop.

Vigilante
Solo developed experimental horror game made in Unity.
Heavy focus on experimentation on AI designs and systems that adapt and use the environment.
Built off the idea of "What if you were the criminal chased by Batman?"
Designed the vigilante behavioral system to use the environment layout, tools, and objects to try and hunt the player down.

404Tress
Developed by Fistbump Studios in Unity. I acted as System Designer/Programmer.
Text-based dungeon crawler built to emulate a retro command-line interface with modern systems depth.
Designed the game’s core cheat-code progression system.
Designed a reactive combat system with multiple minigames to keep the game repayable.
Implemented procedural dungeon generation for endless run variety and dynamic pacing.

Sacridice
Developed by Fistbump Studios in Unity. I acted as System Designer/Programmer.
Strategy dice game where the player must sacrifice their limbs to play and win their freedom.
Developed and designed the core Dice systems. Such as a Dice Generator tool that will randomly generate Dice with special faces/values.
All Dice are randomly generated and there are millions of possible combinations.

Pirate Ship
Solo Developed in Unity.
Built 3D unity level showcasing the interior of a pirate ship to explore level design and shader programming.
Developed Custom shaders for water, metal, and wood.
Extensively worked on lighting techniques such as baked, and volumetric lighting to create a captivating scene.

Zombie Chess
Solo Developed in Unity.
3D Chess game featuring the "Zombie" mechanic. When you capture an opponents piece they join your side.
Made in a week for a game jam and received great praise for the atmosphere and mechanics
Features a complete working chess board with all expected chess functionalities.

Zombean
Solo Developed in Unity. For my game development class final.
3D top down shooter where you must survive waves of enemies with powerups on the levels.
Game consists of 13 different powerups, and 3 different zombie types.
Also feature 2 complete maps, one that focuses more on looks, the other focusing on a more interactive roulette map.